Dungeon Magazine #82

Behold, the first 3rd edition issue of Dungeon Magazine! And, to my complete lack of surprise, these are all low-level adventures, the highest one being for 3rd-level characters. My copy lacks the included map, but I have no interest in running a Sherwood adventure anyway, so I'm not going to sweat it. And I'm not going to review the Sherwood adventure, either; I'll focus on the three that are generic enough to use in almost any campaign instead. The magazine starts with an editorial talking about how to make a campaign stand out with 'an edge'. It references the Praemal campaign , Monte Cook's 3e playtest campaign, and talks about how to use the new features of the game such as monsters with character classes to present new challenges to the PCs. And the editor (Christopher Perkins) talks about his own weird campaign which involves symbiotic plants everywhere. Hey, whatever works. D&D is flexible like that. The first adventure is "Evil Unearthed",...